#NOD DETENTION CENTER COMMAND AND CONQUER RENEGADE MOD#
My mod has no less than five playable main factions - Allies, Soviets, Third Power, Brotherhood, Eastasia - and various other mini-factions (think RA3: Paradox) that are mostly incomplete and experimental - Civilian Defense Force (the guys that are needed to explain the prolific neutral tech buildings ), Mutants (more of a form of organized wildlife), Black Ops (an Allied subfaction that appears as opponents in missions), Black Guard (a Soviet subfaction that appears as opponents in missions) etc. Brotherhood countries: African Empire (North Africa), Arab Union (Arabs), Persian Islamic Republic (Iran) Soviet countries: Russian Federation, Latin Confederation, Chinese Republic Allied countries: European Union, Asian Alliance, United States of America
"Countries" are now replaced by larged groups that present geopolitical blocks within their sides: Although the American campaign is called "New World Order 3010", it takes place starting in 2030, after a 5-year period of peace following the Chinese campaign, in which a more or less stable geostrategic equilibrium was established between Eurasia and Oceania, which rules the Arab world, and deals with a 20 year period, the first 10 years of which deal with the US invasion of the Eurasian continent, the latter 10 years with the counterstrike of the Eurasian Union against the US. The game takes place over a 15 year period between 20, which each side's campaign lasting five years. This mod is in the RA2/YR forum because it has been developed with RA2/YR, but it's probably not difficult to adapt it to RA3 or perhaps one of Tiberian series games with a few sacrifices and additions here and there, if RA2/YR aren't popular anymore. I'd like to present the one and only mod I've so far been working on, and it has been in the making for a *really* long time. Hey guys and potential, but unlikely, girls! Attach signature (signatures can be changed in profile)